This is my first model built from scratch.
Character "Kokushibo" from anime "Demon Slayer"
Character making:
Model - Sculpring in ZBrush
Retopology High Poly to Low poly - Maya
Making UV map - 3DS Max
Texture bake - Substance Painter
Texture making - Substance Painter
Making Infinite Castle - 3DS Max
Kokushibo (Demon Slayer)