🟡 Project Overview:
Game-ready model created based on a concept during my work at the studio. I was responsible for the full 3D asset pipeline, from high-poly sculpting to final presentation.
🟡 Technical Specs:
🔸 Polycount: 3,826 Triangles
🟡 Texture Set: 1x 1K Texture set (1024x1024), 1x 500 Texture set (512x512)
🟡 Pipeline & Software:
🔸High-Poly Sculpting: ZBrush
🔸Retopology: Maya
🔸UV Unwrapping: Blender
🔸Baking & Texturing: Adobe Substance 3D Painter
🔸Presentation & Rendering: Marmoset Toolbag
Note: Created for a company project. (No NDA Asset)